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Ayush Sigdel
About Ayush

I'd rather build the thing than talk about building it.

I'm Ayush Sigdel — most people call me Ayuz. I'm based in Nepal, and I spend my time designing and building web products: client sites through Orivexa Agency, and original products like Janta Reports on my own time.

I got here through curiosity more than a plan — I'd rather open a project and figure it out by building than read about it indefinitely. That's still how I learn everything I use today.

Editorial portrait of Ayush Sigdel
Personal Journey

How this started, in order.

No detours removed for effect — this is roughly the actual sequence.

  1. 2025

    Started learning web development

    Picked up HTML, CSS, and JavaScript from scratch — no bootcamp, no mentor, just documentation, freeCodeCamp, and a lot of trial and error.

  2. Built first real websites

    Moved from exercises to actual builds: small business sites for real people, where the constraints — content, deadlines, a client who has to like it — were the real teacher.

  3. Started freelancing

    Began taking on client work directly. Bakeries, salons, cafés — ordinary businesses that needed a site that actually worked, not a template with their logo swapped in.

  4. April 4, 2025

    Founded Orivexa Agency

    Turned freelancing into something more deliberate — founded Orivexa Agency at age 15, a small studio built around the same standard I hold my own work to, instead of a one-off gig at a time.

  5. Started creating real-world products

    Moved beyond client briefs into building things I wanted to exist: tools, apps, and systems designed to solve a specific problem end to end.

  6. Building Janta Reports

    Currently building a civic reporting platform that gives citizens a direct, trackable way to report infrastructure problems to their municipality.

  7. Growing through continuous learning

    Still learning in public — new frameworks, better architecture, sharper design instincts. The goal isn't to arrive somewhere; it's to keep getting better at this.

Philosophy

A few things I actually believe about this work.

Not quotes off a wall — just the working assumptions behind most decisions I make.

01

Craftsmanship over speed

It's faster to ship something rough than something right. I'd rather spend the extra hour than ship the version I'd need to apologize for later.

02

Learning through building

I don't learn a technology and then use it — I use it because I need it for something specific, and the understanding comes from making it work.

03

Curiosity as a working method

Most of what ends up in my projects started as an unrelated question — how a component library structures its variants, why a site feels expensive, what makes an animation read as intentional instead of decorative.

04

Attention to detail

The difference between a site that works and one that feels considered usually comes down to things a client would never think to ask for — spacing, timing, the words on an error state.

05

Long-term thinking

Code and design decisions get judged by whether they still make sense a year later, not by how impressive they looked in the first demo.

Experience

Where the work has actually happened.

Founder

Orivexa Agency

Studio

April 2025 — Present

Founded at age 15. Running a small web design and development studio — from first conversation with a client through design, build, and deployment.

Website DesignFrontend DevelopmentClient Delivery

Freelance Web Developer

Independent

Freelance

2025 — Present

Designing and building websites for small businesses and personal brands, alongside original products built on my own initiative.

Creative DevelopmentInteractive ExperiencesPremium UI/UX
Skills

What I reach for, and why.

Grouped by what they're for, not stacked as a wall of logos.

Frontend

  • React
  • Next.js
  • TypeScript
  • Tailwind CSS

Backend

  • Node.js
  • Supabase
  • PostgreSQL
  • REST APIs

UI / UX

  • Interface Design
  • Design Systems
  • Figma
  • Prototyping

Creative Development

  • Interactive Layouts
  • WebGL-ready Architecture
  • Micro-interactions

Animation

  • Framer Motion
  • GSAP
  • ScrollTrigger
  • Motion Timing

Performance

  • Lighthouse Auditing
  • Lazy Loading
  • Image Optimization

SEO

  • Semantic HTML
  • Metadata & Structured Data
  • Site Structure

Accessibility

  • WCAG Practices
  • Keyboard Navigation
  • Reduced Motion

AI

  • LLM Integration
  • AI-assisted Workflows
  • Prompt Design

Automation

  • Deployment Pipelines
  • Workflow Scripting
  • CI Basics
Development Process

The same sequence, every project.

Not always in a straight line, but every step gets its turn before something ships.

01

Discovery

Understanding the actual problem before touching a single design tool.

02

Research

Looking at what exists, what works, and where there's room to do better.

03

Planning

Structuring the build — pages, data, components — before writing production code.

04

Wireframing

Rough, low-fidelity layouts to settle structure without getting distracted by polish.

05

Design

Typography, color, spacing, and motion, brought together into a coherent visual system.

06

Development

Building it properly — clean components, real data structures, no shortcuts that become debt.

07

Testing

Checking it across devices, browsers, and edge cases most people won't hit but some will.

08

Deployment

Shipping it — configured, optimized, and monitored, not just pushed live and forgotten.

09

Continuous Improvement

Treating launch as a starting point. Real usage always surfaces what to fix next.

Core Values

What actually guides the decisions.

Craftsmanship

Care about the parts no one will notice unless they're missing.

Innovation

Look for a better way before defaulting to the familiar one.

Consistency

Show up and do the work, especially on the days it isn't exciting.

Curiosity

Stay a beginner on purpose — it's where the good questions come from.

Quality

Ship the version that's actually finished, not just the one that's due.

Honesty

Tell a client the truth about scope and timelines, even when it's inconvenient.

Accessibility

Build for the person using a keyboard or a screen reader, not just the demo user.

Long-Term Thinking

Make decisions a future version of this project won't have to undo.

Current Focus

What I'm actually spending time on right now.

Growing Orivexa Agency

Taking on client work that's worth doing properly, and building the studio's own process and identity alongside it.

Building Janta Reports

Developing the civic reporting platform from concept toward something municipalities and citizens can actually use.

Learning modern technologies

Going deeper into the frameworks and tools already in use, rather than collecting new ones for their own sake.

Building digital products

Continuing to design and ship original tools and apps outside of client work.

Creating memorable user experiences

Treating interface and motion design as part of the product, not decoration added at the end.

Future Vision

Building things worth using, not just worth showing.

Long term, I want Orivexa to grow into a studio that teams outside Nepal trust with real work — and I want products like Janta Reports to actually change how people interact with the institutions around them, not just exist as a portfolio piece.

None of that requires a dramatic leap — just the same approach, applied consistently, for longer than most people bother to.